Wk 06 Put Geo into Maya

This week, I have to export the camera, matchmove axis, wireframe and geometries into Maya. With the image plane linked with my clear up version of image sequence. My engine, in turn, “effortlessly” located on the axis which I decided.

Next stage, I would like to do a roto for the entrance of crypt. And maybe add some pipes objects on the wall of crypt as well. Also, I might re-design the pace of motion, as it didn’t hustle enough.

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