
This week I have tried to explore a new angle for my scene. Camera position and lens choices are both important for me to tell a story.
As it is a scene design, I prefer to use wider lens to create the scene. I would like to show the whole atmosphere instead of modelling details to my audience.


Regarding texturing, I didn’t complete my UV mapping properly. It is not easy to get it right and it is not my purpose to create this project. So I would rather skip it. In my future project, I might think about purchasing some preset 3D models with texture included in a similar project like this one. It would be helpful for me to focus on what my interest is.

Finally I am satisfied with this composition. And I think it is much more better for having symmetric design in a scene to present its solitary. But the details of the building behind became less obvious than my expectation. To compare, the interior design of the diner became quite important to the scene, which I don’t want to. I didn’t add details of it as I just want to emphasise the atmosphere. Maybe I would dimmed down the opacity of the interior area of the diner.

