
Here is a self assignment I started at online course held by School Of Motion before studying in LCC, I used Cinema4D to add texture and render with Redshift.
Recently, I tried to redo this self assignment, as I think what I’ve learnt from recent Maya class, can be applied the same principles into Cinema4D. For instance, adding noise to make imperfect edges, bump map and displacement map for realistic texture.

Scratched texture on cooper and plastic headphone surface.

Cozy feeling with fabric bump map for the ear bud area.

Overall, the result with Redshift is quite satisfying , quick responds in rendering, convincing material reflection and user-friendly interface. As a VFX students, it is always beneficial to try to work on various 3D software, to understands their pros and cons.