Here is my first maya modelling lesson in this week
Classwork
Self-practise

Work In Progress


‘Insert Edge Loop’ and ‘Extrude’ (Ctrl + E) are the main two functions that I used for building the models. More realistic by adjusting uneven edges and faces for imperfect human touch.

Also, I used grab tools to create the softness for the seat.


Result
I am quite satisfied with modelling result, but for texture and lighting, there is still a long way to go. The main learning objectives for this week included: adding imperfection to models, get familiar with Maya’s interface and using ‘Extrude’ to extend a piece of model.
